WarZone: Hastur Part 1

 The Great Wall of Cena is a massive circular fortress that surrounds the last remaining InterGard clone garrison in Universe 674 Planet Hastur, these clones were of an experimental breed. Smaller and weaker than normal clones they were however entirely synthetic and possessed a singular mind controlling all of them. Because they had no human derived components these Imps survived the Goblinizing of the rest of InterGard and weathered out the centuries behind their walls.

Beyond the walls are the chaos plains.Vast snowy fields of desolation from which all manner of Goblin'd horrors emerge to attack the Imps. The Defence Corps man the walls bravely.
While the Assault corps ride out valiantly in an effort to reclaim territory lost the them. They ride on Clonesteeds of a small size as befitting the Imp's tiny stature. Although the Assault Corps are no doubt brave and noble knights very few of them ever return to the safety of the Great Wall of Cena such is the vastness of the Gobline Hordes.
Worse still, the Great Bats of Rhag Yith and their inexhaustible armies of spiderslaves have began launching attacks on the world of Hastur from the neighboring world of Cthylla.
Several Nests of this foul species have already become so entrenched in the far north of Hastur that they seem impossible to remove. the Great Wall surrounds an area south of the equator which makes eradicating the Bats and Spiders a difficult task, The Bats have been clever in positioning hordes of Goblines between them and their target, as The chaotic Goblines pose little threat to them without an archonite to control them but provide a valuable buffer from the diminutive Imps.

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